“GAMIC: exaggerated real time character animation control method for full-body gesture interaction systems” by Misumi, Fujimura, Kosaka, Hattori and Shirai

  • ©Hajime Misumi, Wataru Fujimura, Takayuki Kosaka, Motofumi Hattori, and Akihiko Shirai

  • ©Hajime Misumi, Wataru Fujimura, Takayuki Kosaka, Motofumi Hattori, and Akihiko Shirai

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Title:

    GAMIC: exaggerated real time character animation control method for full-body gesture interaction systems

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Abstract:


    This article reports a new method and tools for exaggerated real-time character animation control method for full-body gesture interaction systems. Game Action Motion Interaction Controller (GAMIC) is a motion interaction design tool that can be used by motion interaction designer with KINECT andWiiRemote. It comprises a generic evaluation function with thresholds and does not require any additional programming.


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