“Fire and Explosions in Avatar: The Way of Water” by Edholm, Stomakhin, Deshprabhu, Cebrian, Hu, et al. …
Conference:
Type(s):
Interest Area:
- New Technologies and Production & Animation
Title:
- Fire and Explosions in Avatar: The Way of Water
Session/Category Title: Avatar: The Way of Fluid Dynamics
Presenter(s)/Author(s):
Abstract:
Combustion workflows for the Avatar sequel(s) were built from the ground up, aiming at physical plausibility and predictability, facilitated by careful modeling from molecular-level chemical reactions to large-scale thermodynamics. Onset references for torches, flame bars, and burning Marui villages guided development work across simulation, look development, and rendering. Using chemical formulas and properties of real-world fuels, and tuning pre-mixing with oxygen, allowed faithfully capturing a number of desirable effects, such as “oxygen starvation” and flickering of thin flames, without the need for additional artistic variables. Using our new solver created a consistent look across sequences at different scales, allowing artists to replace library fires with hero solves when interaction or a particular behavior was required.