“Encanto’ — Let’s Talk About Bruno’s Visions” by Butler, Burley, Huang, Li and Huang

  • ©Corey Butler, Brent Burley, Wei-Feng Wayne Huang, Yining Karl Li, and Benjamin Huang

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Entry Number: 08

Title:

    Encanto' — Let's Talk About Bruno's Visions

Presenter(s)/Author(s):



Abstract:


    In Walt Disney Animation Studios’ ”Encanto”, Mirabel discovers the remnants of her Uncle Bruno’s mysterious visions of the future. Developing the look and lighting for the emerald shards required close collaboration between our Visual Development, Look Development, Lighting, and Technology departments to create a holographic effect. With an innovative new teleporting holographic shader, we were able to bring a unique and unusual effect to the screen.

References:


    Brent Burley, David Adler, Matt Jen-Yuan Chiang, Hank Driskill, Ralf Habel, Patrick Kelly, Peter Kutz, Yining Karl Li, and Dan Teece. 2018. The Design and Evolution of Disney’s Hyperion Renderer. ACM Transactions on Graphics 37, 3, Article 33 (Aug. 2018). https://doi.org/110.1145/3072959.3073665Google Scholar
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    Berthold K. P. Horn, Hugh M. Hilden, and Shahriar Negahdaripour. 1988. Close-Form Solution of Absolute Orientation using Orthonormal Matrices. Journal of the Optical Society of America A 5, 7 (July 1988), 1127–1135. https://doi.org/10.1364/JOSAA.5.001127Google Scholar
    Norman Moses Joseph, Brett Achorn, Sean D. Jenkins, and Hank Driskill. 2014. Visualizing Building Interiors Using Virtual Windows. In ACM SIGGRAPH Asia 2014: Technical Briefs(SIGGRAPH Asia ’14). ACM, Article 18, 4 pages. https://doi.org/10.1145/2669024.2669029Google Scholar


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