“Efficient Rendering With Tile Local Storage” by Bjørge, Martin, Fredriksen and Kakarlapudi
Conference:
Type(s):
Title:
- Efficient Rendering With Tile Local Storage
Session/Category Title: Let There be Light
Presenter(s)/Author(s):
Abstract:
This talk demonstrates how key mobile-rendering challenges can be met efficiently by use of tile local storage – fast memory readily available in tile-based GPUs. The talk presents and compares solutions for order-independent transparency, physically based shading and lighting, and virtual texturing.