“Distributing Liquids using OpenVDB”

  • ©Dan Bailey, Harry Biddle, Nick Avramoussis, and Matthew Warner

  • ©Dan Bailey, Harry Biddle, Nick Avramoussis, and Matthew Warner

  • ©Dan Bailey, Harry Biddle, Nick Avramoussis, and Matthew Warner

Conference:


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Entry Number: 44

Title:

    Distributing Liquids using OpenVDB

Presenter(s)/Author(s):



Abstract:


    From large, stormy oceans to cities being obliterated by tsunamis, demands on liquid simulations in Visual Effects are ever-growing in terms of complexity and scale. Improved performance through multi-threading alone is no longer proving sufficient. We present a light framework built on OpenVDB and OpenMPI that efficiently distributes sparse volumetric and spatially-organised point data. This greatly improves performance and increases our data sizes in production.

References:


    Bailey, D., Warner, M., and Biddle, H. 2014. Packing the water pipe. In ACM SIGGRAPH 2014 Talks, ACM, New York, NY, USA, SIGGRAPH ’14, 10:1–10:1.
    Höfler, T., Gottschling, P., Lumsdaine, A., and Rehm, W. 2007. Optimizing a conjugate gradient solver with non-blocking collective operations. Elsevier Journal of Parallel Computing (PARCO) 33, 9 (Sep.), 624–633.


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