“Directional-Field Synthesis, Design, and Processing” by Campen, Diamanti, Bommes, Hildebrandt, Ben-Chen, et al. …

  • ©Marcel Campen, Olga Diamanti, David Bommes, Klaus Hildebrandt, Mirela (Miri) Ben-Chen, and Daniele Panozzo



Entry Number: 14


    Directional-Field Synthesis, Design, and Processing

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    Some prior experience with triangle-mesh representation of geometric models and a working knowledge of vector calculus, linear algebra, and general computer graphics fundamentals. Some familiarity with the basics of differential geometry and numerical optimization is helpful but not required.


    Who Should Attend
    Researchers and practitioners in computer graphics, geometry processing, signal processing, and visualization.

    Directional fields and vector fields play an increasingly important role in computer graphics and geometry processing. Synthesis of directional fields on surfaces, or other spatial domains, is a fundamental step in numerous applications, such as mesh generation, deformation, texture mapping, and many more. Depending on the specific application, researchers have used various definitions of objectives and constraints to synthesize such fields. For example, these notions are defined in terms of fairness, feature alignment, symmetry, or field topology, among other concepts.

    This course provides a systematic overview of directional-field synthesis for graphics applications, the challenges it poses, and the methods developed in recent years to address those challenges. It includes demos and real-time coding to succinctly highlight analysis of directional fields and the challenges in their design.

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