“Development of robotic TV game player using haptic interface and GPU image recognition” by Shirai, Takahashi, Miyata, Satoh and Richir

  • ©Akihiko Shirai, Masafumi Takahashi, Kazunori Miyata, Makoto Satoh, and Simon Richir




    Development of robotic TV game player using haptic interface and GPU image recognition



    The advancement of the computerization seems to have improved our daily life. However, on the other hand, the “digital dividing” problem (i.e. the difference between every-day users and those who are not used to computers) is expanding day by day. Lots of approaches have already been developed; such as sending e-mails or browsing the Web using speech recognition technology or a barrier-free user interface designs. However, it is difficult to make a generic barrier-free system without modification of old systems that already exist. In this paper, we suggest a solution with a new approach, preparing a simple robot that helps a computer operation in man-computer interface layers intermediately. Physical controlling current human-robotic interface is easier to undestand for general public, comparing to invisible electronic electronic signal controlling with custom modification.

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