“Design and Communication of Architectural Space Using 3D Graphics and Film Language” by Knox

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    Design and Communication of Architectural Space Using 3D Graphics and Film Language

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Abstract:


    This paper will look at using film language to encourage architecture students to more fully utilize 3D modeling and animation software in the architectural design process and in communicating the results. Specifically the paper will cover the work and processes of twelve upper-level architectural students over the course of a year long studio and the making of a computer generated short film. Rule 68, takes place at a Benedictine monastery that was designed for the film. The studio combined architectural design methods with the process and concepts of film production.


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