“Crowd-Powered Parameter Analysis for Computational Design Exploration” by Koyama, Sakamoto and Igarashi

  • ©Yuki Koyama, Daisuke Sakamoto, and Takeo Igarashi

  • ©Yuki Koyama, Daisuke Sakamoto, and Takeo Igarashi

  • ©Yuki Koyama, Daisuke Sakamoto, and Takeo Igarashi

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Entry Number: 02

Title:

    Crowd-Powered Parameter Analysis for Computational Design Exploration

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Abstract:


    Exploring various visual designs by tweaking parameters is a common practice when designing digital content. For example, if we want to clean up a photo for use at the top of a web page, we adjust the design parameters—brightness, contrast, saturation, etc.—to explore which combination of parameters provides the best result. Similar situations can be found anywhere in computer graphics applications, such as tweaking shader parameters for game development.
    We present a new computational design method, which was recently presented in the HCI (human-computer interaction) community. This method is aiming at facilitating visual design exploration; more specifically, design parameter tweaking. The basic idea is to utilize human computation based on crowdsourcing. This idea has been recently used to solve various problems, including problems in computer graphics [Gingold et al. 2012]. Our method is one of such series, but specifically aimed at design parameter tweaking.


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