“Consistent illumination within optical see-through augmented environments” by Bimber, Grundhöfer, Wetzstein and Knödel

  • ©

Conference:


Type(s):


Title:

    Consistent illumination within optical see-through augmented environments

Session/Category Title:   Augmented & Mobile Reality


Presenter(s)/Author(s):



Abstract:


    Using cameras and video projectors to capture reflectance information from real objects and illuminate them under synthetic-lighting conditions, which generates matching lighting effects within optical see-through augmented environments.

References:


    1. BIMBER, O., FRÖHLICH, B., SCHMALSTIEG, D., AND ENCARNAÇÃO, L. M. 2001. The Virtual Showcase. IEEE Computer Graphics & Applications, vol. 21, no. 6, pp. 48–55.
    2. BIMBER, O. AND FRÖHLICH, B. 2002. Occlusion Shadows: Using Projected Light to Generate Realistic Occlusion Effects for View-Dependent Optical See-Through Displays. ACM/IEEE International Symposium on Mixed and Augmented Reality (ISMAR’02), pp. 186–195.


ACM Digital Library Publication:



Overview Page: