“Computational holography: the real 3-D by fast wave-field rendering in ultra high resolution” by Matsusima, Nakamura, Nakahara and Kanaya

  • ©Kyoji Matsusima, Masaki Nakamura, Sumio Nakahara, and Ichiroh Kanaya

Conference:


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Title:

    Computational holography: the real 3-D by fast wave-field rendering in ultra high resolution

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Abstract:


    James Cameron’s Avatar pioneered 3-D films in practical meaning. All audiences of the movie were happy even though their eye points were fixed when they were watching the movie. However, there are certain area that fixed eye points are not acceptable. This is why the authors focus on Computational Holography (see Fig. 1).

References:


    1. K. Matsushima, S. Nakahara: Extremely high-definition full-parallax computer-generated hologram created by the polygon-based method; Applied Optics, Vol. 48, No. 34, pp. 54–63, 2009.


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