“Commodity Clusters for Immersive Projection Environments” by Kaczmarski, Zuffo, Goudeseune, Schaeffer, Augerat, et al. …

  • ©Hank Kaczmarski, Camille Goudeseune, Benjamin Schaeffer, Philippe Augerat, Bruno Raffin, Paulo Bressan, and Luciano P. Soares

Conference:


Entry Number: 47

Title:

    Commodity Clusters for Immersive Projection Environments

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Abstract:


    Prerequisites
    Some familiarity with virtual reality technology. While no previous knowledge of cluster computing is assumed, attendees should have basic knowledge of computer programming and networking.

    Topics
    Understanding how the system characteristics of a commodity cluster affect its use for virtual reality and graphics. How to design, construct, and manage a commodity cluster from scratch. How to design, port, develop, and evaluate applications for the cluster platform.

    Description
    Commodity clusters have become an attractive platform for powering immersive projection environments. This course presents practical hardware knowledge and free software tools that enable attendees to immediately use commodity clusters for virtual reality.

     

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