“Combination of Two-and Three-Dimensional Space for Solid Modeling” by Yoshimori, Matsumiya, Takemura and Yokoya

  • ©Hayato Yoshimori, Masatoshi Matsumiya, Haruo Takemura, and Naokazu Yokoya

Conference:


Type(s):


Interest Area:


    Gaming & Interactive

Title:

    Combination of Two-and Three-Dimensional Space for Solid Modeling

Session/Category Title:   3D Interaction


Presenter(s)/Author(s):



Abstract:


    A novel hybrid 3D object modeling system, NIME-NAIST Immersive Modeling Environment, inherits the advantages of both traditional 2D GUI-based interfaces and a 3D immersive modeling environment.

References:


    1. Butterworth, J., Davidson, A., Hench, S. & Olano, T.M. (1992). 3DM: A three dimensional modeler using a head-mounted display. Proc. ACM Sympo. on Interactive 3D Graphics, 135-139.
    2. Deering, M.F. (1996). The Holosketch VR sketching system. Communications of the ACM, 39, (5), 54-61.
    3. Forsberg, A.S., LaViola Jr, J.J., & Zeleznik., R.C. (1998). ErgoDesk: A framework for two- and three-dimensional interaction at the ActiveDesk. Proc. 2nd International Immersive Projection Technology Workshop, IPT’98.


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