“Artists interfacing with technology: Basic concepts of digital creation” by Cuba, Gerbarg, Lippman, Sandin and Dietrich

  • ©Larry Cuba, Darcy Gerbarg, Andrew Lippman, Daniel (Dan) J. Sandin, and Frank Dietrich




    Artists interfacing with technology: Basic concepts of digital creation



    Computer art has in its short two decade history undergone significant changes. Initially, only a few scientists started using the expensive machines in their research labs to generate visuals; now computers have become an affordable household item, and accessible to children. The advent of graphic peripherals and programming languages specially designed for artists established the computer as a medium well suited for the creation of visual artwork. More than just a mechanical device, the computer challenges the technological artist to discover unknown visual territory by finding appropriate concepts ofdigital creation. The computer is a general purpose machine capable of accomplishing a variety of different tasks. The creative concepts chosen by the artist to define a particular aesthetic strategy remain the most important artistic ingredient, even though the specific configuration of the computer used determines to a certain degree the final visual result.

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