“An interactive computer graphics approach to surface representation” by Wu, Abel and Greenberg

  • ©Sheng-Chuan Wu, John F. Abel, and Donald P. Greenberg




    An interactive computer graphics approach to surface representation



    An interactive computer graphics method has been developed for the rapid generation of arbitrary shaped three-dimensional surfaces. The method is a synthesis of spline theory and algorithms, an interactive means for man-machine communication, and software for static or dynamic graphics display. The basic technique employed is a modified lofting method in which sectional curves are represented by uniform B-splines and the surface is interpolated between sections by Cardinal splines. Among the features of this method are algorithm, which enable interactive modification of the B-spline representation of the sectional curves. At all stages of the process, the spatial information is graphically displayed to the user. Complex surfaces can be created by the combination of a number of shapes that have been separately generated and automatically joined. The system has been successfully interfaced to a variety of analytical routines for structural, medical and graphical applications.


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