“An Essynth implementation in PD” by Fornari

  • ©Jose Fornari

  • ©Jose Fornari




    An Essynth implementation in PD



    A great variety of audio synthesis methods have been developed since the beginning of electronic technology era. These methods can be organized in three categories: 1) linear methods, such as the additive and subtractive synthesis, 2) non-linear methods, such as FM and stochastic synthesis, and 3) editing methods, such wavetable and granular synthesis. However, all these categories have something in common; they are deterministic methods, once that all present a static output (synthesized audio) when the controlling parameters are fixed. In constrast, Essynth is a non-deterministic method of audio synthesis once that its output thrives to adapt to certain conditions, even if the controlling parameters remains unchanged.

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