“A Zero-Variance-Based Sampling Scheme for Monte Carlo Subsurface Scattering” by Křivánek and d’Eon

  • ©Jaroslav Křivánek and Eugene d'Eon

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Title:

    A Zero-Variance-Based Sampling Scheme for Monte Carlo Subsurface Scattering

Session/Category Title:   Sampling


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Abstract:


    A novel unbiased Monte Carlo sampling method for accurate subsurface scattering simulation, derived from the theory of zero-variance random walks. The method significantly reduces variance and increases rendering performance over the classical path sampling traditionally employed in volumetric media rendering.


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