“A handheld virtual mirror” by François, Kang and Malesci

  • ©Alexandre François, Elaine Kang, and Umberto Malesci



Interest Area:



    A handheld virtual mirror

Session/Category Title:   Virtual Reality Devices



    This sketch presents the design and construction of a handheld virtual mirror device. The perception of the world reflected through a mirror depends on the viewer’s position with respect to the mirror and the 3-D geometry of the world. In order to simulate a real mirror on a computer screen, images of the observed world, consistent with the viewer’s position, must be synthesized and displayed in real-time. Our system is build around a flat LCD screen manipulated by the user, a single camera fixed on the screen, and a tracking device. The continuous input video stream and tracker data is used to synthesize, in real-time, a continuous video stream displayed on the LCD screen. The synthesized video stream is a close approximation of what the user would see on the screen surface if it were a real mirror.


    1. François A. 2001. Modular Flow Scheduling Middleware. http://mfsm.sourceForge.net/
    2. Lazzari, M., McLaughlin, M. L., Jaskowiak, J., Wong, W., and Akbarian, M. 2002. A haptic exhibition of daguerreotype cases for USC’s Fisher Gallery. In Touch in Virtual Environments: Haptics and the Design of Interactive Systems, McLaughlin, M. L., Hespanha, J., and Sukhatme, G., Eds., IMSC Series in Multimedia, Prentice-Hall.

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