“A Fast Simulating System for Realistic Motion and Realistic Appearance of Fluids” by Watanabe, Kunimatsu, Saito, Hiwada, Fujii, et al. …

  • ©Yukio Watanabe, Atsushi Kunimatsu, Takahiro Saito, Kazuhiro Hiwada, Hiroko Fujii, Tsunemi Takahashi, and Heihachi Ueki

Conference:


Type:


Interest Area:


    Application

Title:

    A Fast Simulating System for Realistic Motion and Realistic Appearance of Fluids

Session/Category Title:   Simulation


Presenter(s)/Author(s):



Abstract:


    This sketch presents a system for fast generation of animations that include realistic motion of fluids that obey physical laws and feature shadow and caustics due to the refraction of light at the water’s surface. With this system, we can generate fluid animations easily and quickly.

References:


    1. Turner, J. A. & Mazzone, A.C. (1999). Multifluid finite volume Navier-Stokes solutions for realistic fluid animation. SIGGRAPH 99 Conference Abstracts and Applications, 259.
    2. Yabe, T. (1997). Universal solver CIP for solid, liquid and gas. Computational Fluid Dynamics Review 1997. Eds. M. M. Hafez and K. Oshima. John Wiley & Sons, New York.
    3. Catmull, E. & Clark, J. (1978). Recursively generated B-spline surfaces on arbitrary topological meshes. Computer-Aided Design, 10 (6), 350-355.


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