“A fast algorithm for illumination from curved reflectors” by Patow
Conference:
Type(s):
Interest Area:
- Production & Animation and Technical
Title:
- A fast algorithm for illumination from curved reflectors
Session/Category Title: Simulation and Natural Phenomena
Presenter(s)/Author(s):
Abstract:
Indirect illumination of a surface from a curved mirror is computed by considering the reflector as another light source. The illumination values are computed using only fast scan-line techniques.
References:
1 Blinn, J. F. & Newell, M. E. Texture and Reflection in Computer Generated Images, Comm. ACM, 19(10), October 1976, pp. 542-547.
2 Haines, E.A.. & Greenberg, D.P. The Light Buffer: A Shadow-Testing Accelerator, CG & A, 6(9), September 1986, pp. 6-16.
3 Hanrahan, P & Mitchell, D. Illumination from curved reflectors, Computer Graphics (Proc. SIGGRAPH 92), 26(2), July 1992, pp. 283-291.
4 Heckbert, P. Adaptative Textures for Bidirectional Ray Tracing, Computer Graphics (Proc. SIGGRAPH 90), 20(4) , August 1990, pp. 315-321.
5 Patow, G. A. Accurate Reflections Through Z-Buffered Environment Maps, (Proc. XV Int. Conf, of the Chilean Computer Science Society) 1995, pp. 385-392 .