“A fast algorithm for illumination from curved reflectors” by Patow

  • ©Gustavo A. Patow

Conference:


Type(s):


Interest Area:


    Production & Animation and Technical

Title:

    A fast algorithm for illumination from curved reflectors

Session/Category Title:   Simulation and Natural Phenomena


Presenter(s)/Author(s):



Abstract:


    Indirect illumination of a surface from a curved mirror is computed by considering the reflector as another light source. The illumination values are computed using only fast scan-line techniques.

References:


    1 Blinn, J. F. & Newell, M. E. Texture and Reflection in Computer Generated Images, Comm. ACM, 19(10), October 1976, pp. 542-547.
    2 Haines, E.A.. & Greenberg, D.P. The Light Buffer: A Shadow-Testing Accelerator, CG & A, 6(9), September 1986, pp. 6-16.
    3 Hanrahan, P & Mitchell, D. Illumination from curved reflectors, Computer Graphics (Proc. SIGGRAPH 92), 26(2), July 1992, pp. 283-291.
    4 Heckbert, P. Adaptative Textures for Bidirectional Ray Tracing, Computer Graphics (Proc. SIGGRAPH 90), 20(4) , August 1990, pp. 315-321.
    5 Patow, G. A. Accurate Reflections Through Z-Buffered Environment Maps, (Proc. XV Int. Conf, of the Chilean Computer Science Society) 1995, pp. 385-392 .


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