“3D Hardcopy: Converting Virtual Reality to Physical Models” by McMains, Bailey, Crawford and Séquin

  • ©Sara McMains, Richard Crawford, and Carlo Séquin

Entry Number: 33

Title:

    3D Hardcopy: Converting Virtual Reality to Physical Models

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Abstract:


    Prerequisites
    Some familiarity with 3D geometric modeling concepts and terminology (for example, tessellation, b-rep).

    Topics
    Overview and comparison of commercial 3D layered manufacturing systems and processes still under development; software techniques, interchange issues, and process planning; application areas with case studies, from visualization models to working prototype parts.

    Description
    An introduction to 3D layered manufacturing. This course explains the processes that commercial systems use to build 3D parts and which technologies are most appropriate for different geometries and applications. It also covers software techniques for transforming a VR model into realizable geometry and a process plan for a layered-manufacturing system.

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