“3D Across Media: Ceramics, Print and VR” by Aguilera, Goebel and Mann

  • ©Julieta Aguilera, J. Goebel, and M. Mann

  • ©Julieta Aguilera, J. Goebel, and M. Mann

  • ©Julieta Aguilera, J. Goebel, and M. Mann

Conference:


Title:

    3D Across Media: Ceramics, Print and VR

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Abstract:


    Unlike art courses that are designed around particular media or techniques without digital tools, the 3D immersion workshop at the University of Hawai’i-Hilo [Hughes 2016] was designed across three different media – ceramics, 3D printing and virtual reality (VR) – with the specific intention that students would explore the three dimensional form as tactile and malleable with their hands, digitized and then altered and printed, and finally arranged in space as a virtual environment to be navigated. Faculty in ceramics, printmaking and VR worked together designing the assignments and making adjustments as the class progressed. Students used a wide variety of techniques, software, methods and devices to respond to the assignments in a unique way.


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