1979 Technical Paper: Csuri_Towards an Interactive High Visual Complexity Animation System

“Towards an interactive high visual complexity animation system” by Csuri, Hackathorn, Parent, Carlson and Howard

1979 Technical Paper: Kaplan_PARALLEL PROCESSING TECHNIQUES FOR HIDDEN SURFACE REMOVAL

“Parallel processing techniques for hidden surface removal” by Kaplan and Greenberg

1979 Technical Paper: Porter_THE SHADED SURFACE DISPLAY OF LARGE MOLECULES

“The shaded surface display of large molecules” by Porter

1979 SIGGRAPH Image Not Available

“A network graphical conferencing system” by O’Brien

2020 Technical Paper: HORNUS_Variable-width contouring for Additive Manufacturing

“Variable-width Contouring for Additive Manufacturing” by Hornus, Kuipers, Devillers, Teillaud, Martínez, et al. …

2020 Technical Paper: SONG_Colored Fused Filament Fabrication

“Colored Fused Filament Fabrication” by Song, Martínez, Bedell, Vennin and Lefebvre

2020 Technical Paper: TOZONI_A Low-Parametric Rhombic Microstructure Family for Irregular Lattices

“A Low-parametric Rhombic Microstructure Family for Irregular Lattices” by Tozoni, Dumas, Jiang, Panetta, Panozzo, et al. …

2020 Technical Paper: WU_Automatic Structure Synthesis for 3D Woven Relief

“Automatic Structure Synthesis for 3D Woven Relief” by Wu, Harvey, Zhang, Kroszner, Hagan, et al. …

2020 Technical Paper: ISERINGHAUSEN_Non-line-of-sight Reconstruction Using Efficient Transient Rendering

“Non-line-of-sight Reconstruction Using Efficient Transient Rendering” by Iseringhausen and Hullin

2020 Technical Paper: GRANSKOG_Compositional Neural Scene Representations for Shading Inference

“Compositional Neural Scene Representations for Shading Inference” by Granskog, Rousselle, Papas and Novák

2020 Technical Paper: HUO_Adaptive Incident Radiance Field Sampling and Reconstruction Using Deep Reinforcement Learning

“Adaptive Incident Radiance Field Sampling and Reconstruction Using Deep Reinforcement Learning” by Huo, Wang, Zheng, Xu, Bao, et al. …

2020 Technical Paper: ROSSIGNAC_Corner-operated Tran-similar (COTS) Maps, Patterns, and Lattices

“Corner-Operated Tran-Similar (COTS) Maps, Patterns, and Lattices” by Rossignac

2020 Technical Paper: CHA_Enhanced Interactive 360◦ Viewing via Automatic Guidance

“Enhanced Interactive 360° Viewing via Automatic Guidance” by Cha, Lee, Kim and Noh

2020 Technical Paper: ASHTARI_Capturing Subjective First-Person View Shots with Drones for Automated Cinematography

“Capturing Subjective First-Person View Shots With Drones for Automated Cinematography” by Ashtari, Stevsic, Nägeli, Bazin and Hilliges

2020 Technical Paper: WISESSING_Enlighten Me: Importance of Brightness and Shadow for Character Emotion and Appeal

“Enlighten Me: Importance of Brightness and Shadow for Character Emotion and Appeal” by Wisessing, Zibrek, Cunningham, Dingliana and McDonnell

2020 Technical Paper: XU_TilinGNN: Learning to Tile with Self-Supervised Graph Neural Network

“TilinGNN: Learning to Tile With Self-supervised Graph Neural Network” by Xu, Hui, Fu and Zhang

2020 Technical Paper: RIBARDIÈRE_Microfacet BSDFs Generated from NDFs and Explicit Microgeometry

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2020 Technical Paper: SHUGRINA_Nonlinear Color Triads for Approximation, Learning and Direct Manipulation of Color Distributions

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2020 Technical Paper: WANG_Example-Based Microstructure Rendering with Constant Storage

“Example-based Microstructure Rendering With Constant Storage” by Wang, Hasan, Holzschuch and Yan

2020 Technical Paper: STEINBERG_Accurate Rendering of Liquid-Crystals and Inhomogeneous Optically Anisotropic Media

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