“User-Centric Tools Programming in Firewatch” by Surricchio

  • ©Paolo Surricchio

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    User-Centric Tools Programming in Firewatch

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Description:


    How do you build a large, interconnected world with a small team? The 10-person studio Campo Santo is building Firewatch with only one environment artist and one concept artist. This talk explains how the team designed tools that allow content creators to build an open world without sacrificing quantity or quality.


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