“STAR WARS BATTLEFRONT VR: PILOTING AN XWING FOR THE FIRST TIME” by Electronic Arts

  • ©Ángel Muñoz Berbel, Christian Bense, and Matthew Patterson

Title:


    STAR WARS BATTLEFRONT VR: PILOTING AN XWING FOR THE FIRST TIME

Developer(s):


Project Affiliation:


    Electronic Arts

Description:


    A brief overview of technical challenges solutions implemented for Star Wars Battlefront VR, including dynamic resolution, a Forward+ Renderer, temporal anti-aliasing, and other optimizations implemented to get the most out of the PS4 hardware and the PSVR head-mounted display while maintaining constant 60 frames per second on a base PS4.


ACM Digital Library Publication:



PDF:



Conference:


Type:


E-Tech Type: