“Rigging Characters for CryENGINE” by Evans

  • ©Christopher (Chris) Evans

Title:


    Rigging Characters for CryENGINE

Presenter(s):



Description:


    How to rig, skin, and export a character for CryENGINE 3. Topics include physics setup, building characters from many skinned meshes, and creating Character Definitions and Character Parameter files. These rigging basics are applicable to most run-time game engines.


Conference:


Overview Page:


Type: