“Real-Time Motion Capture for Interactive Entertainment” by Michaud-Wideman, Larsen, Marks, Deshpande, Kokkevis, et al. …

  • ©Care Michaud-Wideman, Eric Larsen, Richard Marks, Rishi Deshpande, Vangelis Kokkevis, and Stewart Sargaison

Title:


    Real-Time Motion Capture for Interactive Entertainment

Presenter(s):


Project Affiliation:


    Sony Computer Entertainment Inc.

Entry Number: 14


Description:


    Real-time motion capture technology will allow users to directly control the motion of virtual characters. This technology can be implemented by processing live video and by analyzing such information as movement, color, and depth. We have implemented several game ideas based upon this control methodology.


PDF:



Conference:


Type:


E-Tech Type: