“Real-Time Cinematics & Storytelling” by Myhill
Conference:
- SIGGRAPH 2017
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More from SIGGRAPH 2017:
Title:
- Real-Time Cinematics & Storytelling
Presenter(s):
Description:
This workshop allows users to evaluate this technology for a variety of applications, including interactive experiences, XR, games and gameplay cutscenes, film VFX, storyboarding, virtual set design, eSports broadcast, and more.