“Direct Manipulation Scene Creation in 3D: Estimating Hand Postures from Multiple-Camera Images” by Utsumi
Conference:
- SIGGRAPH 1997
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More from SIGGRAPH 1997:
Type(s):
Entry Number: 37
Title:
- Direct Manipulation Scene Creation in 3D: Estimating Hand Postures from Multiple-Camera Images
Program Title:
- Electric Garden
Presenter(s):
Collaborator(s):
Project Affiliation:
- ATR Media Integration and Communications Research Lab
Description:
In virtual reality systems, virtual objects and scenes have so far been created manually, or semi-automatically, by a variety of computer graphics utility software. This approach, however, is time consuming and demanding.
In this alternative approach, the system allows users to create different colors and shapes of virtual objects in 3D spaces by direct manipulation. It is based on a proprietary, multiple-camera-based hand posture estimation method, in which palm poses are estimated from multiple-camera images by a statistical approach regardless of finger bending. Then, hand gestures associated with commands for direct manipulation are recognize by verifying the finger bending.
With this system, participants create virtual 3D scenes by giving pre-defined commands with their own hands, to which no sensing devices are attached. Since the virtual scenes are displayed on a 3D display, participants feel as though the virtual scenes are real 3D spaces, even though they are not encumbered by technological equipment.
Additional Images:
![©Akira Utsumi](https://history.siggraph.org/wp-content/uploads/2023/03/1997-ETech-Utsumi_Direct-Manipulation-Scene-Creation-in-3D-Estimating-Hand-03.jpg)