“Augmented Reflection of Reality” by LI and FU

  • ©Wing Ho Andy LI and Hongbo FU

Title:


    Augmented Reflection of Reality

Presenter(s):


Entry Number: 03


Description:


    To support augmented reality (AR), various display systems have been proposed to mix the real and virtual worlds together. The existing display technologies can be mainly categorized into two classes: video-based mixing and optical combination [Azuma et al. 2001; Bimber and Raskar 2005]. Both technologies have their own advantages and disadvantages. This work falls into the second category. Traditional AR applications focus on interacting with the augmented physical environment surrounding a user. Therefore, although half-silvered mirrors are sometimes used, they mainly serve as see-through displays (i.e., the real world is behind the mirrors).

References:


    Azuma, R. and Baillot, Y. and Behringer, R. and Feiner, S. and Julier, S. and MacIntyre, B. 2001. Recent advances in augmented reality. Computer Graphics and Applications 21, 6, 34-47.

    Bimber, O. and Raskar, R. 2005. Spatial Augmented Reality. AK Peters.

    Fujinami, K. and Kawsar, F. and Nakajima, T. 2005. Awaremirror: A personalized display using a mirror. Pervasive Computing, 137-150.

    Infiniti Interactive Mirrors, http://www.interactivemirror.net/


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©Wing Ho Andy LI and Hongbo FU ©Wing Ho Andy LI and Hongbo FU

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