“Augmented Reflection of Reality” by LI and FU
Conference:
- SIGGRAPH 2012
- More from SIGGRAPH 2012:
Type(s):
Entry Number: 03
Title:
- Augmented Reflection of Reality
Presenter(s):
Description:
To support augmented reality (AR), various display systems have been proposed to mix the real and virtual worlds together. The existing display technologies can be mainly categorized into two classes: video-based mixing and optical combination [Azuma et al. 2001; Bimber and Raskar 2005]. Both technologies have their own advantages and disadvantages. This work falls into the second category. Traditional AR applications focus on interacting with the augmented physical environment surrounding a user. Therefore, although half-silvered mirrors are sometimes used, they mainly serve as see-through displays (i.e., the real world is behind the mirrors).
References:
Azuma, R. and Baillot, Y. and Behringer, R. and Feiner, S. and Julier, S. and MacIntyre, B. 2001. Recent advances in augmented reality. Computer Graphics and Applications 21, 6, 34-47.
Bimber, O. and Raskar, R. 2005. Spatial Augmented Reality. AK Peters.
Fujinami, K. and Kawsar, F. and Nakajima, T. 2005. Awaremirror: A personalized display using a mirror. Pervasive Computing, 137-150.
Infiniti Interactive Mirrors, http://www.interactivemirror.net/