“3D Object Input, Modeling, and Manipulation” by Szeliski

  • ©Richard Szeliski



    3D Object Input, Modeling, and Manipulation

Program Title:




Project Affiliation:

    Digital Equipment Corporation and University of Toronto


    This system automatically acquires the 3D shape and appearance of real-world objects. Unlike active rangefinders, it is passive and requires only a regular video camera and a turntable. The shape of the object is reconstructed from the sequence of images as the object rotates on the turntable, and is then interactively manipulated and refined by the user. A texture-mapped version of the object’s abstracted model is displayed by the workstation, either locally or remotely. The model con be interactively rotated and the shape can be refined using a novel surface modeling tool based on interacting oriented particles. Showcase attendees ore invited to bring their own objects to model and interactively refine.