“3D Area” by Collins

  • ©Daniel (Dan) Collins


    3D Area



    Working in the 3D area of the Guerilla Studio means interacting with state-of-the-art 3D data-capture systems, modeling packages, and rapid-prototyping equipment. Generate 3D digital objects using Rhino3D or Maya or by using 3D scanners to capture the surfaces of actual objects. Bring an object, or yourself, or sculpt an object out of clay. We’ll even provide the clay. Create a “solid model” in the computer and then build it in 3D (make it real) with a bank of rapid-prototyping machines. You can always print your image in 2D using an array of large- and small-format printing processes or port your file over to the Animation Area.