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Experience Type: Games
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World War Toons
SIGGRAPH 2015
[
Games
]
Visualizing and Understanding Players’ Behavior in Video Games: Discovering Patterns and Supporting Aggregation and Comparison
SIGGRAPH 2011
[
Games
]
Contributor(s):
Dinara Moura
Magy Seif El-Nasr
Christopher D. Shaw
Vibraudio Pose: An Investigation of Non-Visual Feedback Roles for Body-Controlled Video Games
SIGGRAPH 2010
[
Games
]
Contributor(s):
Emiko Charbonneau
Charles E. Hughes
Joseph J. LaViola Jr.
Using Semiotic Grammars for Rapid Design of Evolving Videogame Mechanics
SIGGRAPH 2010
[
Games
]
Contributor(s):
Erik Vick
Rudy McDaniel
Stephen Jacobs
Using Influence and Persuasion to Shape Player Experiences
SIGGRAPH 2009
[
Games
]
Contributor(s):
David Roberts
Merrick Furst
Charles Isbell
Brian Dorn
Understanding Visual Interfaces for the Next Generation of Dance-Based Rhythm Video Games
SIGGRAPH 2009
[
Games
]
Contributor(s):
Emiko Charbonneau
Chadwick Wingrave
Andrew Miller
Joseph J. LaViola Jr.
Tinertia
SIGGRAPH 2015
[
Games
]
Contributor(s):
Candescent Games
Section Studios
The Mix
SIGGRAPH 2014
[
Games
]
Contributor(s):
Justin Woodward
The Mean Greens: Plastic Warfare
SIGGRAPH 2015
[
Games
]
Contributor(s):
Virtual Basement LLC
Code Headquarters LLC
The Impact of Negative Game Reviews and User Comments on Player Experience
SIGGRAPH 2011
[
Games
]
Contributor(s):
Ian Livingston
Lennart Nacke
Regan Mandryk
The Bespoke 3DUI XNA Framework: A Low-Cost Platform for Prototyping 3D Spatial Interfaces in Video Games
SIGGRAPH 2009
[
Games
]
Contributor(s):
Paul Varcholik
Joseph J. LaViola Jr.
Charles E. Hughes
Societal Impact of a Serious Game on Raising Public Awareness: The Case of FloodSim
SIGGRAPH 2009
[
Games
]
Contributor(s):
Genaro Rebolledo-Mendez
Katerina Avremides
Sara de Freitas
Kam Memarzia
Rock Band: A Case Study in the Design of Embodied Interface Experience
SIGGRAPH 2009
[
Games
]
Contributor(s):
Joshua Tanenbaum
Jim Bizzocchi
Raging Rapids Rides
SIGGRAPH 2011
[
Games
]
Contributor(s):
Nuttapong Chentanez
Matthias Müller-Fischer
Presence-Enhancing Real Walking User Interface for First-Person Video Games
SIGGRAPH 2009
[
Games
]
Contributor(s):
Frank Steinicke
Gerd Bruder
Klaus Hinrichs
Anthony Steed
Planetbase
SIGGRAPH 2015
[
Games
]
Contributor(s):
Madruga Works
Planet Alpha
SIGGRAPH 2015
[
Games
]
Contributor(s):
Planet Alpha ApS
PADS: Enhancing Gaming Experience Using Profile-Based Adaptive Difficulty System
SIGGRAPH 2010
[
Games
]
Contributor(s):
Chang Yun
Philip Trevino
William Holtkamp
Zhigang Deng
Open Gaming Session and Tournament
SIGGRAPH 2023
[
Competitions
]
[
Games
]
[
Gaming
]
[
Game Project
]
NeuroRehab + The "Fun" Factor
SIGGRAPH 2010
[
Games
]
Contributor(s):
Taeko Fukamoto
MyDream
SIGGRAPH 2015
[
Games
]
Contributor(s):
MyDream Interactive
Modeling Play: Re-Casting Expertise in MMOGs
SIGGRAPH 2011
[
Games
]
Contributor(s):
Nicholas Taylor
Suzanne de Castell
Jennifer Jenson
Megan Humphrey
MilitAnt
SIGGRAPH 2015
[
Games
]
Contributor(s):
Xibalba Studios
Mega Blast
SIGGRAPH 2015
[
Games
]
[
Game Project
]
Contributor(s):
Get Set Games
Lumino City
SIGGRAPH 2015
[
Games
]
Contributor(s):
State of Play
Knee Deep
SIGGRAPH 2015
[
Games
]
Contributor(s):
Prologue Games
Kinectimals
SIGGRAPH 2011
[
Games
]
Contributor(s):
Paul Amer
Killzone 3
SIGGRAPH 2011
[
Games
]
Contributor(s):
Michal Valient
Jogging Over a Distance: The Influence of Design in Parallel Exertion Games
SIGGRAPH 2010
[
Games
]
Contributor(s):
Florian Mueller
Frank Vetere
Martin R. Gibbs
Stefan Agamanolis
Jennifer Sheridan
Interactive Simulation of Flying Japanese Kites
SIGGRAPH 2009
[
Games
]
Contributor(s):
Taichi Okamoto
Makoto Fujisawa
Kenjiro Miura
Inferred Lighting: Fast Dynamic Lighting and Shadows for Opaque and Translucent Objects
SIGGRAPH 2009
[
Games
]
Contributor(s):
Scott Kircher
Alan Lawrance
Hue
SIGGRAPH 2015
[
Games
]
Contributor(s):
Fiddlesticks Games
Heuristics for Continuity Editing of Cinematic Computer-Graphics Scenes
SIGGRAPH 2009
[
Games
]
Contributor(s):
Kaveh Kardan
Henri Casanova
Google Body: 3D Human Anatomy in the Browser
SIGGRAPH 2011
[
Games
]
Contributor(s):
Arthur Blume
Won Chun
David Kogan
Vangelis Kokkevis
Nico Weber
Rachel Weinstein Petterson
Roni Zeiger
Giving Yourself to the Game: Transferring a Player’s Own Movements to Avatars Using Tangible Interfaces
SIGGRAPH 2009
[
Games
]
Contributor(s):
Ali Mazalek
Sanjay Chandrasekharan
Michael Nitsche
Tim Welsh
Geoffrey Thomas
Tandav Sanka
Paul Clifton
Game Design Strategies for Collectivist Persuasion
SIGGRAPH 2009
[
Games
]
Contributor(s):
Rilla Khaled
Pippin Barr
Robert Biddle
James Noble
Ronald Fischer
Game Design Principles for Engaging Cooperative Play: Core Mechanics and Interfaces for Non-Mimetic Simulation of Fire Emergency Response
SIGGRAPH 2009
[
Games
]
Contributor(s):
Zachary Toups
Andruid Kerne
William Hamilton
Game Design for Social Networks
SIGGRAPH 2009
[
Games
]
Contributor(s):
Aki Järvinen
Film and Games Concept Art Lounge
SIGGRAPH 2014
[
Games
]
Experimental Evaluation of Teaching Recursion in a Video Game
SIGGRAPH 2009
[
Games
]
Contributor(s):
Amanda Chaffin
Katelyn Doran
Drew Hicks
Tiffany Barnes
Exergame Effectiveness: What the Numbers Can Tell Us
SIGGRAPH 2010
[
Games
]
Contributor(s):
Anthony Whitehead
Hannah Johnston
Jo Welch
Nicole Nixon
Evolving Our Encounters: An Exploration of Our Content Through Cutting-Edge Educational Gaming Paradigms
SIGGRAPH 2008
[
Games
]
[
Game Project
]
Contributor(s):
Mk Haley
Evaluating Gesture-Based Games With Older Adults on a Large-Screen Display
SIGGRAPH 2011
[
Games
]
Contributor(s):
Mark Rice
Marcus Wan
Min-Hui Foo
Jamie Ng
Zyndie Wai
Janell Kwok
Samuel Lee
Linda Teo
Evaluating Enjoyment Within Alternate-Reality Games
SIGGRAPH 2011
[
Games
]
Contributor(s):
Andrew Macvean
Mark Riedl
Designing Stories: Narrative Practices in 3D Computer Games
SIGGRAPH 2011
[
Games
]
Contributor(s):
Teun Dubbelman
Designing History: The Path to Participation Nation
SIGGRAPH 2009
[
Games
]
Contributor(s):
Tracy Fullerton
Laird Malamed
Nahil Sharkasi
Jesse Vigil
Designing Entertaining Educational Games Using Procedural Rhetoric: A Case Study
SIGGRAPH 2010
[
Games
]
Contributor(s):
Lars Doucet
Vinod Srinivasan
Design Patterns to Guide Player Movement in 3D Games
SIGGRAPH 2010
[
Games
]
Contributor(s):
D. Milam
Cardboard Semiotics: Reconfigurable Symbols as a Means for Narrative Prototyping in Game Design
SIGGRAPH 2009
[
Games
]
Contributor(s):
Rudy McDaniel
Erik Henry Vick
Stephen Jacobs
Peter Telep
Can ?Gaming 2.0? Help Design "Serious Games"?
SIGGRAPH 2010
[
Games
]
Contributor(s):
Damien Djaouti
Julian Alvarez
Jean-Pierre Jessel
Burly Men at Sea
SIGGRAPH 2015
[
Games
]
Contributor(s):
Brain&Brain
David Condolora
Bring the Storm to the Apocalypse
SIGGRAPH 2011
[
Games
]
Contributor(s):
Alex Perkins
Dan Hawson
Beyond Player Types: Gaming Achievement Goals
SIGGRAPH 2011
[
Games
]
Contributor(s):
Carrie Heeter
Yu-Hao Lee
Ben Medler
Brian Magerko
Art of Defense: A Collaborative, Handheld Augmented-Reality Board Game
SIGGRAPH 2009
[
Games
]
Contributor(s):
Duy-Nguyen Ta Huynh
Karthik Raveendran
Kimberly Spreen
Blair MacIntyre
Arena Gods
SIGGRAPH 2015
[
Games
]
Contributor(s):
Supertype
All in a Day's Work: A Study of World of Warcraft NPCs Comparing Gender to Professions
SIGGRAPH 2011
[
Games
]
Contributor(s):
Kelly Bergstrom
Victoria McArthur
Jennifer Jenson
Tamara Peyton
Alien vs Triangles
SIGGRAPH 2011
[
Games
]
Contributor(s):
Mark Swain
Alan Wake
SIGGRAPH 2011
[
Games
]
Contributor(s):
Paul Amer
A Unified Approach for Physically Based Simulations and Haptic Rendering
SIGGRAPH 2009
[
Games
]
Contributor(s):
Rene Weller
Gabriel Zachmann
A Narrative-Driven Design Approach for Casual Games With Children
SIGGRAPH 2010
[
Games
]
Contributor(s):
Henry Been-Lirn Duh
Sharon Lynn Chu
Vivian Hsueh-Hua Chen
Yuanxun Gu
A Look Under the Hood of Need for Speed: Hot Pursuit
SIGGRAPH 2011
[
Games
]
Contributor(s):
Henry LaBounta
Alex Fry
A High-Performance Visual Profiler for Games
SIGGRAPH 2009
[
Games
]
[
Game Project
]
Contributor(s):
Michiel Roza
Mark Schroders
Huub van de Wetering
A Framework for Exertion Interactions Over a Distance
SIGGRAPH 2009
[
Games
]
Contributor(s):
Florian Mueller
Stefan Agamanolis
Frank Vetere
Martin R. Gibbs
3PI Experiment: Immersion in Third-Person View
SIGGRAPH 2010
[
Games
]
Contributor(s):
Ricardo Nakamura
Lucas Lago
Alexandre Carneiro
Anderson Cunha
Fabio Ortega
João Luiz Bernardes Jr.
Romero Tori