“Presence-Enhancing Real Walking User Interface for First-Person Video Games” by Steinicke, Bruder, Hinrichs and Steed
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Conference:
- SIGGRAPH 2009
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More from SIGGRAPH 2009:
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Type(s):
Title:
- Presence-Enhancing Real Walking User Interface for First-Person Video Games
Developer(s):
Description:
For first-person video games, players must have a high-level of feeling presence in the game environment. This paper describes user interfaces based on real walking and virtual portals for presenceenhancing gameplay, and introduces transitional environments as a starting point for the virtual reality gaming experience.