“The Pier” by Bennett
Conference:
- SIGGRAPH 2004 More animation videos from SIGGRAPH 2004:
SIGGRAPH Video Review:
Track:
- 14
Title:
- The Pier
Length:
- 3:05
Director(s):
Company / Institution / Agency:
- Ringling College of Art + Design
Description:
A fisherman ventures onto a lonely pier for some quick fishing before nightfall. As he walks the length of the pier, a strange creature follows from below. Descending the piles to the sea below, the beast reveals that she has something in store for the fisherman, but is she friend or foe?
I chose to experiment with a number of things in this short, fromMaya’s ocean shader to an upside-down quadruped. Created inMaya 5, Photoshop 7, Shake, and DeepPaint 3D.
Hardware:
HARDWARE: PC/Intel dual 2.6 GHz CPU, 1.5 GB RAM. Rendering farm:
approximately 150 CPUs. Graphics card: Quadro FX 2000.
Software:
SOFTWARE DEVELOPER: Modeling, animation, dynamics, and rendering: Maya 5.0. Additional
software: Shake 2.5, Adobe Premiere 6.0/6.5. OS: Windows
2000/XP.
Additional Contributors:
Producer: Ringling School of Art and Design
Additional Information:
PRODUCTION
Modeling: polygons. Rendering technique used most: Maya’s soft-ware renderer with light domes for faking global illumination. AverageCPU time for rendering per frame: 10 minutes. Total production time:approximately seven months. Production highlight: Maya’s ocean shader used for ocean simulation.