“Japan” by Takahashi


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  • ©Nobuo Takahashi  Yoshida Gakuen


Conference:


  • SIGGRAPH 2004
  • More animation videos from SIGGRAPH 2004:
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SIGGRAPH Video Review:


Track:


    09

Title:


    Japan

Length:


    2:00

Director(s):


Company / Institution / Agency:


  • Yoshida Gakuen

Description:


    After World War II, Japan accomplished an economic revival. The concentration of population in the cities came during the period of strong economic growth afterwards. Construction and housing development advanced rapidly. Positive financing of financial institu- tions was backed up during the economic bubble economic of the 1990s. As a result, large-scale, quasi-public corporations developed one after another. However, this development ended with the burst- ing of the bubble economy. Real estate value dropped sharply. Bad loans caused financial failures. A fiscal deficit was generated by the government’s protection of financial institutions. In 2004, total debt held by the Japanese government has reached as much as 900 trillion yen.

Hardware:


    HARDWARE: PC Intel Xeon single 3.2 GHz CPU, 1 GB RAM.

Software:


    SOFTWARE DEVELOPER: Modeling, animation, rendering, and dynamics: Maya 5.0,
    Softimage|XSI V3.5. Compositing: Avid|DS 4.0, Premiere 6.0. OS:
    Windows XP Pro.


Additional Contributors:


    Producer: Naoki Hashimoto
    Story: Nobuo Takahashi
    Animators: Kan Ueta, Takashi Odagiri, Takeru Kosaka, Mitsue Nagasawa, Kentaro Homma
    Music: Hironobu Yahata
    Editor: Naoki Hashimoto


Additional Information:


    PRODUCTION
    Modeling: polygons. Rendering technique used most: Mental Ray’s final gathering. Average CPU time for rendering per frame: 30 minutes – five hours. Total production time: five months. Production highlight: Students had a very strong and unique concept. Adjusting textures was challenging due to the mixed production environment: Maya and XSI.

Animation / Video Overview:


Type: