“I Am Alive” by Mikros Image

  • ©Olivier Martineau


Conference:


Title:


    I Am Alive

Director(s):


Company / Institution / Agency:


  • Mikros Image

Description:


    Mikros Image was asked by Ubisoft to realize the trailer of the game I Am Alive. In this full-CGI project, the goal was to find a look to illustrate a “L’enfer au Paradis” theme. Over 30 artists collaborated on the trailer, which required almost 700 days to complete, occupied 750 Gb of disk space, and consumed almost 14,500 hours of calculation.

Software:


    Maya, Nuke, Arnold, mental ray


Additional Contributors:


    Director: Olivier Martineau

    Client: Ubisolft

    VFX/Animation Studio: MIKROS IMAGE

    Executive Producer: Frédéric Groetschel

    Project Manager: Pascal Grioux

    Artistic Director: Hugo Allart

    General Supervisor: Stéphanie Aubriot

    Matte Painting Supervisor: Olivier Coulon

    VFX Supervisor: Stéphane Thibert

    Lead Compositing: Aurélyen Daudet

    Color Grading Tape to Tape: Magali Léonard, Jacky Lefresne

    Motion Capture: ATOPOS

Animation / Video Overview:


Type: