“Chaos Theory” by magazine of the demoscene


Notice: Pod Template PHP code has been deprecated, please use WP Templates instead of embedding PHP. has been deprecated since Pods version 2.3 with no alternative available. in /data/siggraph/websites/history/wp-content/plugins/pods/includes/general.php on line 518
  • ©  magazine of the demoscene


Conference:


  • SIGGRAPH 2007
  • More animation videos from SIGGRAPH 2007:
    Notice: Array to string conversion in /data/siggraph/websites/history/wp-content/plugins/siggraph-archive-plugin/src/next_previous/source.php on line 345
     
    Notice: Array to string conversion in /data/siggraph/websites/history/wp-content/plugins/siggraph-archive-plugin/src/next_previous/source.php on line 345

SIGGRAPH Video Review:


Track:


    20

Title:


    Chaos Theory

Company / Institution / Agency:


  • magazine of the demoscene

Description:


    An up-tempo, high-energy journey through various representations of entropy, ”Chaos Theory” is a real-time calculated computer animation using the same techniques modern computer games use to display their graphics. All the content is created with algorithmic solutions, so the animation can fit into an amazing 65,536 bytes, including music and all the visuals.

Hardware:


    PC

Software:


    Proprietary tools


Additional Contributors:


    Main tool and engine code: Barna “BoyC” Buza

    Graphics, idea, and direction: Zoltan “Zoom” Szabo

    Additional code, sound system, and music: Gergely “Gargaj” Szelei

    Special thanks: Alexander Strohm

Animation / Video Overview:


Type: