“Assassin’s Creed Brotherhood” by Zorkóczy

  • ©István Zorkóczy


Conference:


Title:


    Assassin’s Creed Brotherhood

Director(s):


Company / Institution / Agency:


  • DIGIC Pictures Ltd.

Description:


    Delve into XVIth century Rome during the controversial and bloody rule of Pope Rodrigo Borgia, and meet Ezio Auditore da Firenze and his brotherhood of assassins as they make their way through a religious procession and stand off against the Papal Guard and their commander, Cesare Borgia.


Additional Contributors:


    Producer: Alex Sandor Rabb
    CG Supervisor: Robert Kovacs
    Art Director: Peter Fendrik
    Lead Coordinator: Gyorgy Horvath
    Production Manager: Szilvia Aszmann
    Production Coordinator: Zoltan Acs
    Production Assistant: Barbara Bereczkei
    Lead Modeler: Tamas Varga
    Model and Texture Artists: Dorian Bugan, Gabor Kis-Juhasz, Zoltan Korcsok, Lajos Nagy, Boglarka Piroth, Karoly Porkolab, Tamas Tothfalussy, Daniel Ulrich
    Lead Environment Artist: Kornel Ravadits
    Matte Painter: Peter Bujdoso
    Lead Character TD: Andras Tarsoly
    Lead Animator: Istvan Zorkoczy
    Animators: Robert Babenko, Gabor Kiss, Gabor Lendvai, Csaba Mali
    Lead Technical Director: Szabolcs Horvatth
    Technical Directors: Jozsef Bosnyak, Attila Chovanecz, Zoltan Hollosy, Ervin Kaszap, Peter B. Kovacs, Csaba Mate, Gabor Reikort, Ivan Sarosacz, Peter Sved, Attila Szalma, Imre Tuske
    Compositing: Balazs Horvath, Andras Ketzer, Ria Tamok
    Development: Gabor Medinacz, Pal Mezei, Gabor Tanay, Robert Tihanyi, Peter Olah
    Systems Administrators: Gabor Kali, Gyorgy Sebestyen
    Chief Financial Officer: Tamas Ory
    Executive Assistant: Eszter Bohus
    Office: Gabriella Banfalvi, Marton Fuzes, Andrew Gaspar, Gyula Horvath, Istvan Zsoter
    Motion Capture Engineers: Istvan Gindele, Csaba Kovari, Gyorgy Toth
    Motion Capture Artists: Gabor Szeman, Gyula Toth, Adam Vida
    Storyboard Artist: David Cserkuti
    Script: Tamas Harangi
    Ubisoft
    Executive Producer: Sebastien Puel
    Producer: Vincent Pontbriand
    Creative Director: Patrice Desilets
    Game Director: Patrick Plourde
    Art Director: Mohamed Gambouz
    Cinematics Director: Sylvain Bernard
    Missions Director: Gaelec Simard
    Level Design Director: Christopher Robert Weiler
    Lead Programmer: Stephane Girard
    Lead AI: Stephane Assadourian
    Audio Director: Mathieu Jeanson
    Associate Producer: Jean-Francois Boivin
    Production Managers: Pascal Gauthier, Florent Goy, Nicolas Raffenaud, Sandra Warren, Julien Lafferiere, Genevieve Dufour

Animation / Video Overview:


Type: