“300’s Liquid Battlefield” by SCANLINE VFX

  • ©


Conference:


Title:


    300's Liquid Battlefield

Company / Institution / Agency:


  • SCANLINE VFX

Description:


    For Zach Snyder’s “300,” SCANLINE VFX took its in-house fluid-dynamics software, Flowline, to a new level. Tasked with demolishing a fair portion of the Persian fleet with a stormy ocean, SCANLINE combined destructive splinter-simulation techniques with its most recent advances in fluid simulation. Complete with open flesh wounds flopping in the water and breaking masts tearing through sinking hulls, this battlefield is every bit as bloody as its “300” brethren.

Software:


    Flowline


Additional Contributors:


    VFX Supervisor: Stephan Trojansky

    CG Supervisor: Danielle Plantec

    DI Supervisor: Gabriel Dedic

    VFX Producer: Ismat Zaidi

    3D Artists: Irfan Celik, Ivo Klaus, Sebastian Küchmeister, Pieter Mentz, Andreas Nehls, Christian Pokorny, Rainer Zöttl

    Compositing: Sergio Ayrosa, Alessandro Cioffi, Moritz Eiche, Julia Reinhard, Stephan Schweizer, Martin Zwanzger

    Research & Development: Thomas Ganshorn, Oliver Pilarski

    Technical Support: Michael Scheffler, Björn Wortmann

    Special Thanks: Gayle Busby, Chris DeFaria, Anne Kolbe, Zack Snyder, Chris Watts

Animation / Video Overview:


Type: