“High-Fidelity Lighting with Unity’s High-Definition Render Pipeline” by Harduin – ACM SIGGRAPH HISTORY ARCHIVES

“High-Fidelity Lighting with Unity’s High-Definition Render Pipeline” by Harduin

  • ©

Conference:


Type(s):


Title:


    High-Fidelity Lighting with Unity's High-Definition Render Pipeline

Organizer(s)/Presenter(s):



Description:


    During this workshop, the attendees will be given a Unity high-definition rendering project with a pre-built scene and we will build the lighting for that scene step by step to learn how to author lighting in a high-fidelity scene.

Overview Page:



Submit a story:

If you would like to submit a story about this experience or presentation, please contact us: historyarchives@siggraph.org