“Wrath of the Titans: creating CG lava with advected sculpts” by Seddon, LeTarte and Kirk

  • ©Daniel Seddon, Daniel LeTarte, and James Kirk

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    Wrath of the Titans: creating CG lava with advected sculpts

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Abstract:


    One of the many challenges on Wrath Of the Titans was to have controllable CG lava emerge from one of the heroes’ arms and advance forward through a vast stone chamber, increasing in volume as it went. We first simulated the lava, building a system to emulate the subtleties of the lava’s movement, and then advected surface detail along with the fluid motion.


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