“Water wave packets” by Wojtan and Jeschke

  • ©Chris Wojtan and Stefan Jeschke

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Title:

    Water wave packets

Session/Category Title: Fluids II


Presenter(s)/Author(s):


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Abstract:


    This paper presents a method for simulating water surface waves as a displacement field on a 2D domain. Our method relies on Lagrangian particles that carry packets of water wave energy; each packet carries information about an entire group of wave trains, as opposed to only a single wave crest. Our approach is unconditionally stable and can simulate high resolution geometric details. This approach also presents a straightforward interface for artistic control, because it is essentially a particle system with intuitive parameters like wavelength and amplitude. Our implementation parallelizes well and runs in real time for moderately challenging scenarios.

References:


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