“Visual Effects of Final Fantasy XV: Concept, Environment and Implementation”

  • ©Oliver Winwood, Rob Hopper, and Kai Wolter

  • ©Oliver Winwood, Rob Hopper, and Kai Wolter

  • ©Oliver Winwood, Rob Hopper, and Kai Wolter

Conference:


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Entry Number: 23

Title:

    Visual Effects of Final Fantasy XV: Concept, Environment and Implementation

Presenter(s)/Author(s):



Abstract:


    In this session, we will first present how the visual effects systems of Final Fantasy XV were designed to fulfil the needs of the game’s rich environment. Then, we will present the node-based approach we used to improve the productivity and flexibility of our workflow. Finally, we will explain the technical problems and our solutions when we developed the environment.

Keyword(s):



Acknowledgements:


    This work is the fruit of the collaboration between the R&D engineers of Square Enix’s Advanced Technology Division and the Final Fantasy XV game team from the Business Division 2. We would like to thank all the members of the Final Fantasy XV team.


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