“Visibility Driven Rasterization” by Meissner, Bartz and Guenther

  • ©Michael Meissner, Dirk Bartz, and Richard Guenther

Conference:


Type(s):


Interest Area:


    Application

Title:

    Visibility Driven Rasterization

Session/Category Title:   Hardware Rendering


Presenter(s)/Author(s):



Abstract:


    A new visibility-driven rasterization scheme that significantly increases the rendering performance of modern graphic subsystems for depth complex scenes. The pro posed scheme is well-suited for hardware implementation, it can easily be integrated into low-cost rasterizers, and its granularity can vary depending on available real estate.

References:


    1. Greene, N. (1996). Hierarchical polygon tiling with coverage masks. In Computer Graphics, Proc. of ACM SIGGRAPH 96, 65-74.
    2. Scott, N., Olsen, D., & Gannett, E. (1998, May). An overview of the VISUALIZE fx graphics accelerator hardware. The Hewlett-Packard Journal, 28-34,
    3. Zhang, H., Manocha, D., Hudson, T., & Hoff, K. E. (1997). Visibility culling using hierarchical occlusion maps. In Computer Graphics, Proc. of ACM SIGGRAPH 97, 77-88.


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