“Updating Computer Animation: An Interdisciplinary Approach” Moderated by

  • ©Scott Liedtka, William Moritz, and Tina Price



Entry Number: 03


    Updating Computer Animation: An Interdisciplinary Approach

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    Computer animation is currently applied to a wide range of applications from children’s entertainment to disaster simulation, and from esoteric mathematics to personal fine art statements. In order to develop useful technology and to train future professionals, the model of animation and animator needs to be updated into a pluralistic model that encompasses many types of applications. It may be that computer animation, along with computer graphics, is becoming a commodity-an enhancing technology applied to a myriad of application areas rather than a discrete field. This panel articulates and compares the conceptual framework, design gestalt, relation of design to content, and development process used by the very different animation application areas of entertainment, scientific and engineering visualization, and fine art as well as exploring the connection between current forms and historical animation. 

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