“Texture Map Generation for Large-scale 3D Reconstructed Scenes” by Jeon, Jung, Kim and Lee

  • ©Junho Jeon, Yeongyu Jung, Haejoon Kim, and Seungyong Lee

  • ©Junho Jeon, Yeongyu Jung, Haejoon Kim, and Seungyong Lee

  • ©Junho Jeon, Yeongyu Jung, Haejoon Kim, and Seungyong Lee

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Entry Number: 88

Title:

    Texture Map Generation for Large-scale 3D Reconstructed Scenes

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Abstract:


    Nowadays RGB-D cameras, such as Microsoft Kinect, have become widely available. Various researches on 3D reconstruction based on RGB-D images have enabled 3D navigation of a scene by rendering the reconstructed 3D model from desirable viewpoints. However, these reconstructed 3D models are not yet popularly used in applications due to the lack of accurate color information.

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©Junho Jeon, Yeongyu Jung, Haejoon Kim, and Seungyong Lee ©Junho Jeon, Yeongyu Jung, Haejoon Kim, and Seungyong Lee ©Junho Jeon, Yeongyu Jung, Haejoon Kim, and Seungyong Lee

Acknowledgements:


    This work was supported by the National Research Foundation of Korea (NRF) grant (NRF-2014R1A2A1A11052779) and Institute for Information & communications Technology Promotion (IITP) grant (R0126-16-1078) both funded by the Korea government (MSIP).


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