“Stereoscopic media editing based on 3D cinematography principles” by Liu, Huang, Chang, Lee, Liang, et al. …

  • ©Chun-Wei Liu, Tz-Huan Huang, Ming-Hsu Chang, Ken-Yi Lee, Chia-Kai Liang, and Yung-Yu Chuang

  • ©Chun-Wei Liu, Tz-Huan Huang, Ming-Hsu Chang, Ken-Yi Lee, Chia-Kai Liang, and Yung-Yu Chuang

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    Stereoscopic media editing based on 3D cinematography principles

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Abstract:


    Developments of stereoscopic displays and binocular cameras have made capture and display of stereoscopic media easy. There will be strong needs for stereoscopic media processing to crop, make transitions, resize or stabilize stereoscopic imagery as for conventional 2D media. However, despite of fast progresses on hardware, few have been made towards the stereoscopic media processing side, especially for stereoscopic media captured by consumers. This paper introduces 3D cinematography principles and applies them to stereoscopic media processing to maintain viewing comfort and pleasure. Stereoscopic video stabilization and stereoscopic photo slideshows are used as examples to demonstrate these principles’ usage in stereoscopic media processing.

References:


    1. Lee, K.-Y., Chuang, Y.-Y., Chen, B.-Y., and Ouhyoung, M. 2009. Video stabilization using robust feature trajectories. In Proceedigns of the IEEE ICCV, 1397–1404.
    2. Mendiburu, B. 2009. 3D movie making: stereoscopic digital cinema from script to screen. Focal Press.


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