“Spherical Light Field Environment Capture for Virtual Reality using a Motorized Pan/Tilt Head and Offset Camera” by Debevec, Downing, Bolas, Peng and Urbach

  • ©Paul E. Debevec, Greg Downing, Mark T. Bolas, Hsuan-Yueh Peng, and Jules Urbach

  • ©Paul E. Debevec, Greg Downing, Mark T. Bolas, Hsuan-Yueh Peng, and Jules Urbach

  • ©Paul E. Debevec, Greg Downing, Mark T. Bolas, Hsuan-Yueh Peng, and Jules Urbach

Conference:


Type:


Entry Number: 30

Title:

    Spherical Light Field Environment Capture for Virtual Reality using a Motorized Pan/Tilt Head and Offset Camera

Presenter(s)/Author(s):



Abstract:


    Todays most compelling virtual reality experiences
    shift the users viewpoint within the virtual environment based on input
    from a head-tracking system, giving a compelling sense of motion
    parallax. While this is straightforward for computer generated
    scenes, photographic VR content generally does not provide motion
    parallax in response to head motion. Even 360  stereo panoramas,
    which offer separated left and right views, fail to allow the vantage
    point to change in response to head motion.


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