“Sound synthesis for the Web, games, and virtual reality” by Parker and Chan
Conference:
Type:
Title:
- Sound synthesis for the Web, games, and virtual reality
Presenter(s)/Author(s):
Abstract:
No abstract available.
References:
1. Efros, A. and Leung, T., Texture Synthesis by Non Parametric Sampling, Seventh International Conference on Computer Vision, Corfu, Greece, 1999.
2. Parker, J. R., Chan, S., and Behm, B., Generating Audio Textures by Example, CHI 2003, Ft. Lauderdale, FLA.
3. Wei, L. Y. and Levoy, M., Fast Texture Synthesis Using Tree Structured Vector Quantization, Proc. of ACM SIGGRAPH Conference, New Orleans, LA, July 25–27, 2000.