“Sound synthesis for the Web, games, and virtual reality” by Parker and Chan

  • ©J. R. Parker and Sonny Chan

Conference:


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Title:

    Sound synthesis for the Web, games, and virtual reality

Presenter(s)/Author(s):



Abstract:


    No abstract available.

References:


    1. Efros, A. and Leung, T., Texture Synthesis by Non Parametric Sampling, Seventh International Conference on Computer Vision, Corfu, Greece, 1999.
    2. Parker, J. R., Chan, S., and Behm, B., Generating Audio Textures by Example, CHI 2003, Ft. Lauderdale, FLA.
    3. Wei, L. Y. and Levoy, M., Fast Texture Synthesis Using Tree Structured Vector Quantization, Proc. of ACM SIGGRAPH Conference, New Orleans, LA, July 25–27, 2000.


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